Last Modified: 1/2/2021
Draws a tile to the active plane.
| Name | Type | Required | Description | 
| VRAMAddress | Integer | Yes | The tile in VRAM you want to draw. | 
| X-Coordinate | Integer | Yes | The X-Coordinate to draw the tile. | 
| Y-Coordinate | Integer | Yes | The Y-Coordinate to draw the tile. | 
| Syntax: DrawTile <VRAMAddress>,<X-Coordinate>,<Y-Coordinate> | 
| DrawTile 1,0,0 | 
To change the active plane, use the SetGfxPlane command.