Last Modified: 1/18/2021
Sets the Plane for all tile drawing commands.
Name | Type | Required | Description |
Plane | System Identifier | Yes | The Plane set for draw commands. |
Syntax: SetGfxPlane <Plane> |
SetGfxPlane Scroll_A DrawTile 1,0,0 SetGfxPlane Scroll_B DrawTile 2,0,0 Scroll Right,6 |
You can't draw tiles directly to the Sprite_Plane - this is where Sprite's are drawn by the VDP.