Last Modified: 10/16/2021
Changes the Palette of a sprite or tile.
Name | Type | Required | Description |
PalIndex | Integer | Yes | Valid values are 0,1,2, and 3 |
Syntax: Palette(<PalIndex>) |
Palettes DemoPal,2,0,2 DrawTile 1+Palette(2),1,1 DemoPal: DataInt $0000, $000E |