Last Modified: 10/16/2021
Sets the MemoryLocation and Palette for Sprite.
Name | Type | Required | Description |
Sprite | Integer Variable | Yes | The variable to control your Sprite. |
MemoryLocation | Integer | Yes | The location in VRAM where the Sprite tiles reside. |
Palette | Integer | Yes | The palette index to assign the Sprite. |
Syntax: Propsprite <Sprite>, <MemoryLocation>, <Palette> |
a = AddSprite(1,1) PropSprite a,1,0 MoveSprite a,128,128 |