hFlipTile()

Last Modified: 10/16/2021

Flips a tile or sprite horizontally.

Arguments

NameTypeRequiredDescription
Flip Integer, Boolean Yes True or False, or 1 or 0.

Example

Syntax: hFlipTile(<Flip>)
    DrawTile 66+hFlipTile(True),1,1

Remarks

To apply this to a sprite, you would use the same method in the above example when using PropSprite on the memory location argument.

See Also

Palette(), PropSprite, Priority(), vFlipTile()