Last Modified: 1/2/2021
Draws a tile to the active plane.
Name | Type | Required | Description |
VRAMAddress | Integer | Yes | The tile in VRAM you want to draw. |
X-Coordinate | Integer | Yes | The X-Coordinate to draw the tile. |
Y-Coordinate | Integer | Yes | The Y-Coordinate to draw the tile. |
Syntax: DrawTile <VRAMAddress>,<X-Coordinate>,<Y-Coordinate> |
DrawTile 1,0,0 |
To change the active plane, use the SetGfxPlane command.